Sol# Super Mario Bros Cadence
bVI – bVII – I progression in Sol# major
Sol# Super Mario Bros Cadence — bVI – bVII – I
The Mario Cadence (bVI–bVII–I) is the iconic chord progression from the Super Mario Bros. video game's level-complete fanfare, composed by Koji Kondo. In G#, the progression is E – F# – G#. It borrows two chords (bVI and bVII) from the parallel minor before resolving triumphantly to the major I chord. Minor Pentatonic suits the borrowed chords; Mixolydian bridges them toward the tonic. The Minor Blues scale adds grit if the context calls for it. With seventh voicings (EMaj7 – F#7 – G#Maj7), the cinematic lift becomes weightier and more dramatic.
Playing in Sol# major
G# major (or Ab) lives at fret 4 on the low E string. All chords require barre technique, making it less common in guitar-centric songwriting but standard in piano-driven pop. Guitarists often use a capo to access friendlier shapes. G# is a intermediate-advanced-level key on guitar because the open G string is a half step below the root, creating dissonance — avoid letting it ring. Expect to rely on barre chords throughout, which builds hand strength and unlocks the entire fretboard.
Voice Leading
The bass line moves through E to F# (ascending whole step), F# to G# (ascending whole step). The predominantly stepwise bass motion creates smooth, connected voice leading. When the progression loops, the bass returns from G# to E by major third.
Capo Transposition
To play in G# using familiar open chords: capo 1 with open G shapes; capo 4 with open E shapes; capo 6 with open D shapes. Choose the capo position that gives you the voicings you prefer — lower capo positions produce a fuller sound, while higher positions create a brighter, mandolin-like timbre.
Scales for Soloing
G# major pentatonic works because every note is either a chord tone or a safe passing tone — there are no avoid notes. For soloing, this means you can play freely without clashing. Over dominant seventh chords, G# Mixolydian adds the flat seventh for an authentic blues-rock edge.
Strumming Pattern
Use D-DU-UDU at 100-120 BPM for a standard pop strum. Accent beats 2 and 4 for a backbeat feel. Vary dynamics between verse (lighter) and chorus (stronger) to build energy.